starsector fps cap. Starsector doesn't really changes it's performance based on GPU. starsector fps cap

 
 Starsector doesn't really changes it's performance based on GPUstarsector fps cap Really can let you min/max your officers

You might have to increase the ram usage of the game, you can find the instructions relatively easily on Google. The file where you can do it is in the starsector folder, not anywhere in the data folder though. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. goto starsector core > data > config and look up "maxShipsInFleet". So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. (large fight being my 2 carriers vs 5-10 ships)Because even people with high end rigs get FPS drops with many mods when playing for a longer period of time. Can't even find it. Advertisement Coins. 62K subscribers 16K views 1 year ago Let's go over some key changes you can make in the Starsector settings. You should adjust exp gain bonus for. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. ago. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. Phase-class are strong at 1v1 fights, fewer deployment points gets more advantages. While they do keep changing, I thought I'd make. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. - Change temp ship name for hull mod compatibility checking to backing fleet member name 0. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) Open menu Open navigation Go to Reddit Home Clean install of Starsector 0. By default, the 64-bit version of the game allocates 1. For the battle to trigger the slowdown, I believe 2 critierias need to be met: 1. The performance percentage in the top left seems to stay around 10-15%, and this doesn't happen running it in Windows on the same machine. This won't address the issue that the more ships you allow deployed, the more hesitant the AI becomes because of. Hello! I am unable to play even small battles (I set the battle points to as low as 200) with more than 10 fps. Moasseman • 1 yr. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. 0 1 Anonymous. Reduce FPS. A search on the forum should give something. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. by rendering less frames the cpu can focus elsewhere. ) Find the planet that you want to edit. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. As for officers, I keep finding them stranded in ships for some reason but I can honestly say that they still show up in station and planet bars. Large ships without small ships to cover their flank are often overwhelmed and destroyed. Then start a new game with Easy difficulty. 5) 1080p. The next best capitol only has an upkeep factor of 0. I wouldn't mind smaller, fewer fleets. Now fully released!Upgrade to Starsector . - Donations! SA Forums - Something Awful - Search the ForumsIncreases the render distance. 0 Configuration values can now be configured via Luna (Thanks Lukas04) Additional support for mods specifying damage or clarifying unknown damages Modification of vanilla on-hit effects to specify and clarify. There's no reason why it'd specifically cap to 144, though - that has to. Starsectorstarsector-coredataconfigsettings. json. Alliances offer mutual assistance in times of war. Just wanted to share this horrid thing with someone. 0. They can also be used to wreck market price for trading opportunity or to make your colony export stronger, also I. 6. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. Logged SCC. After each step, check to see if the problem is gone: 1. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. Version 0. ago. Starsector. The person who sends you there says that you can repair them for free in the station. It is a max of 100 supplies saved per month ($10,000 max) or 25 fuel saved per light year ($625). By default, the 64-bit version of the game allocates 1. My whole fleet consists entirely of capitals and cruisers (except for a couple of tugs and salvage rigs) with top-notch loadouts. Oh, and I added the mod that exposes the variables for the skills that. 2. 5m experience. I have massively increased those limits to play Starsector the way it wa. Diplomacy events see faction relationships changing over time. I just updated mine from a shitty really old and to a 770 (discount machine yes) and the performance difference is quite large. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. ago. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. After max level, it costs twice this, or 10m experience, to get 4 story points, likely spaced at 1 per 2. Sports. 1. I realize that my hardware is quite dated. try changing starsector-coredataconfigsettings. g. . Or better yet is there another mod that improves FPS. Embrace the butt pirate gameplay. If you only want base 20+, then you SOL on capitals, and you'll need base burn 9 cruisers, which limits you to fast and/or light cruisers, i. 95. Seriously, if you can't pilot your afflictor to violate the unshielded rears of ships 3 times your size, you should go back to lumbering low-tech. Formerly, known as Starfarer, Starsector was released in 2013. I heard that increasing the RAM allocation on the vmparams file helps with mods, changed that and didn't saw much of a improvement but I don't run any heavy mods anyway. Go into the game's config file and find the settings for "Easy" mode. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. CR runs from 0% (completely unfit for battle) to 100% (absolute peak performance) and is normally 70% for a well supplied ship with no pertinent bonuses. For 5 DP they're monsters. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. r/starsector • 40 min. I'm playing on a P. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. 96a-RC7] Fleet Size By DP. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. r/starsector • 1 mo. At most 40% idle. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. A guide to fleet composition. e. The battle should take place in the core sector. If you want to change specific industries to buildings or vice versa you can edit the industries. Try updating to jre8, assign 8 GB ram. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. Faction behaviour is also pretty random, factions tend to go to war or make alliances for no rhyme or reason. Change LogVersion 1. If I save the game, restart and load back in, its right back up to 60 FPS and 57-65% Idle, until a little while and a large fight again. Reviewers praised the game on release. You can put one in a zip folder with "Send to" or just make a copy and rename it. Maybe throw in some crazy discoverable tech to make the gates work. 03. I like being able to eventually get everything. Starsector > Mods > [0. Members Online • depressed_fatcat69 . Add a Comment. I have way less problems than I used to, but it still starts chugging sometimes after a few hours. 9a. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. 1. Do note, however, that it will not fully activate it (e. Defend will keep most of your fleet around the designated points. What I've tried so far: Power settings are at max, both starsector. del-ra. If you see tearing or ghosting. Beware though it increases ordinance points for all ships. 3) Win 7 SP1. . Cap battlefield objectives. (500) 2. Let me try this out, I hope it works. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. My current game uses aroud 50 or maybe 60 mods, not pretty sure of. If you have the Console command mod you can use the command AddOrdinance [amount you want]. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. AutomatedRepairUnit. GraphicsLib. Very much recommend. Version 0. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. The loading seems to get stuck at. Features. Dev mode can be activated by editing settings. Crypto47K subscribers in the starsector community. 47K subscribers in the starsector community. Is there a way to disable the lock? Messing with the Nvidia control panel didn't do it. You can also edit the settings. SomePhishyDude. Factions will wage war against each other and try to conquer their enemies. These three are already functional, and I plan on adding many more. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. 1. json file to allow you to transfer items quickly using the Alt key. csv file. json (starsector-core/data/config). However when I'm monitoring my gpu and cpu usage it's showing quite different. Wanted to play some starsector. 30 - 0. The large ripple uses a lot of video memory. Technically yes, but only after you go beyond the usual limit of 15. 5. If increased fleet upkeep is an issue for you. 0 (May 10, 2023): – Updated for Starsector 0. Spoiler. 1. Save. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. ago. A procedurally generated galactic sector seeded with well-known core worlds and factions. Advertisement Coins. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. ago. goto starsector core > data > config and look up "maxShipsInFleet". Do note, however, that it will not fully activate it (e. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). While these ships can be absolutely devastating in the right hands, they tend to be a bit less punchy and durable than their larger cousins. Battle size depends on your fleet combination. Both of those are a limited resource. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. 0 (April 24, 2018): – Initial release I'm on mobile, but there should be some settings you can change in the configuration files. json. Spamming ieds will generate uh, quite a bit of lag though. You don't need a mod, it's a setting in the config file (maxColonySize if I remember correctly) but it's very broken, balance wise, to increase it. Aeyeoelle. If you're smart, make a backup of this folder before editing. Also remember to set your fleet to escort the cruisers first. I have to rstart the game then. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. Before I get into it. Spoiler. Sylph Co has Raphiel M launchers, extremely powerful when combined with anything decent against armor, such as MIRV. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. – Updated for Starsector 0. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. Fair enough, it's more than triple the size of vanilla. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. json file to improve your game experience. Re: FPS Locked at 30 « Reply #7 on: August 22, 2016, 01:31:27 PM » So I noticed a little thing, right at the beginning of the battle for about 1 second I get 60 frames, and then it jumps down to a constant 30, even when the battles are tiny. Game caps at 144 fps even when changing json settings. or set a max fps limit within the game or video control panel if possible. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). So you can set a 0. json" and change. I think someone said that happens because the game keeps track of every fleet that spawned during the playthrough and eventually it bottlenecks the hardware. json. [/quotemsg] Ok, thanks I'm going to be shooting for a monitor with free-sync to avoid any issues like that, because i get over 250 fps consistently. Give your cap a rallying point so it knows where to orientate itself and issue a disengage order on the ships they are chasing. Now, Starsector, a top-down single-player indie role-playing game proves the same fact. Enjoy! So long story short. That all changed when the lag monster attacked. Fractal SoftworksStarsectorstarsector-coredataconfigsettings. You can then select which mod (s) you want to run with in the launcher. You want to play the game like an FPS seen from above. Do mind that the game's. Find the line that starts with "Automated Ship" In that line, replace com. Carriers require more deployment points to get space supremacy. Maps loading and FPS drop. DarknightK • 2 yr. r/starsector. ago. You send them to worlds controlled by a faction and ask them to perform mission there. Starsector is highly customizable even without mods so you can tweak it to your liking. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. json and set them to however you like. 0. I expect putting it at 10 would thoroughly break the economy. This is true for both unmodded and modded. Simultaneously, you will also generate a surplus of drugs. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. If vsync is on anyway, you might want to set vsync:true in settings. How to Install Mods in Starsector: video link. Open in notepad, find "playerMaxLevel", change value to whatever you want. Starsector does a fantastic job of allowing a player to acquire large ships and assemble a big fleet, and get into gigantic fleet-scale engagements all in just a few evenings of play. 1. but there's definitely a hit to FPS while traveling around, too, with default settings. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. Today we make some money. Smuggler, trader, warlord, planet administrator, etc. 1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player. These are meant for broader use within the Starsector. The game is set to my monitor's resolution with fullscreen disabled. You take the role of a space captain seeking fortune and glory however you choose. In Star Valor, bases just randomly produce stuff, which you can then transport to other places for money. 5 GB of memory for the JRE Heap. . However the custom production should not exceed the limit, and if it does it can take multiple months to complete. It is an abstraction of various factors such as crew fatigue, short-term wear & tear, availability of spare parts, etc. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. The_TrashMaster • 4. Costs on average 0. - Merch: Discord: Twitch: locate your settings file in your config file (Fractal SoftworksStarsectorstarsector-coredataconfig) and have Notepad++ to open it (cause regular notepad screws up formatting). 4+ new systems: Coruscant Prime, Chandrila system,. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. Reaperosha. "maxShipsInFleet":30, Increase the number. Open comment sort options Best; Top; New;Performance is around 30 fps on semi big battles with uaf and nex : r/starsector. open up nvidia control panel, go into 'add programs', browse, open the starsector folder > jre > bin, and selecting the application named 'java' For nearly 3 years I had actually been using the iGPU to run SS which led me to having 50+ FPS on menu, 20-30 FPS on the open space side of SS, and 14 or below when in combat. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. . Really can let you min/max your officers. SpaceMarine_CR. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. I also stream Starsector on Twitc. This mod includes 10 additional features and three loose scripts. I followed the tutorial on this post if anyone needs it. json with notebook++ and you'll find this around line 528 :Starsector. To download notepad+, you can just go into your program files 86, fractal softworks, starsector-core, data. sadisticrarve • 2 yr. Just wanted to share this horrid thing with someone. Though it gets memey after a certain point. On Linux, it's in the starsector directory. If with mods that is when it will slow down (in my case fps tanked from 60 to 15-20) after a few hours of play session, depending on your system and number of mods. Once you’re in the config folder you open settings. The shaderLib mod locks my game at 30 fps. if you have only phase ships in your fleet your fleet become almost unspotable and can smuggle into even major worlds. 2D RPG/Trade/Fleet Combat Game. FPS issues, low performance. I've grown fond of this combat ring/star type of abomination. My current favs are Paragon/Radiant, Champion, Fury, Medusa. View mod page; View image gallery; Lightshow. Problem is everytime an enemy ship is nuked the ship ai re-evaluates potential targets so it becomes tedious to constantly try to keep your conquest from obliterating an irate mudskipperStarsector Gameplay with Splat! Let's Play Starsector and check out a game where you'll do whatever you want in an open galaxy. 5gb :9 fps, 7gb : 9 fps. . Hope that helps! Just what I was looking for. 06. 96a] Force Auto R. 7ghz. Step 2. Without Razer - 5gb : 11 fps, 5. Starsector uses very antiquated ways of rendering graphics. exe and \jre\bin java file is set to run on nvidia graphics, all drivers are updated. I find building a fleet, 180 DP + a 60 DP Paragon, with a balance mix of Meta build gives the best results. "fps":60 --------> "fps":30. My FPS is dead because of you !! : r/starsector. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. - fullscreen. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). Additionally, maintenance costs generally being 1:1 to deployment costs means that deploying a full 240 DP fleet tends to cost the same regardless of composition, so frigates being cheaper doesn't really. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Also, if you run GraphicsLib, you can try going into GRAPHICS_OPTIONS. I'm on Ubuntu 14. Then you need to prevent the Hegemony from abducting them. You can edit the games config files to increase battle sizes and increase or decrease the deployment weighting of officers & battle objectives. com) Does anybody know if by chance this mod still works with the current version of starsector. A ship like the Odyssey has a high high base flux dissipation of 1,000, and a low low shield upkeep factor of only 0. But somehow after a very large and extended battle, the game slows to 17 FPS and 0% Idle. I'm surprised that DP are a problem for you though, I basically never run. 9. Premium Powerups Explore Gaming. The product of multiple mentions. These two games are quite different - Star Valor is more arcadey, while Starsector is a slower but also far more complex and interesting experience (at least for me) Best example would probably be reactive economy. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. « on: October 21, 2020, 07:50:06 PM ». Spamming ieds will generate uh, quite a bit of lag though. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. In addition to the size classes, there's also tech classes. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Mods are listed in alphabetical order within their. Starsector, especially with mods involved, can use a lot of System RAM when saving or loading games. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. I play on linux, on a pretty big host and I regularly encounter small freezes (during combat, mainly) and FPS drops, down to 15, while traveling in-system or in hyperspace, especially if I speed up time. You don't need most of your fleet at this point. FPS issues, and now I can't open the game In the last few days, the game would go from smooth 60FPS to 15 for a while Everytime I saved, then suddenly it dropped to 15 fps while I was traveling and would not go back up, so I tried to close and open the game and now I won't respond. ago. What I've tried so far: Power. Reverted ship changes. json " "maxIndustries":[1,1,1,2,3,3,4,4,4,4], " Change it to whatever numbers you want. . The problem is when you get into the cooler fights like station fights, multiple cap fights etc the game starts to lag real bad if you have a bad graphics card. "vsync":true --------> "vsync":false. Get a few dedicated cargo, fuel, and personell ships. Use "Craptop" for low-end systems. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. Admiral; Posts: 3920; Re: 144 fps « Reply #1 on: May 07, 2017, 03:15:54 AM. r/starsector. To deal with massive fleets i heard somewhere you. My modded game of Starsector keeps popping up and saying memory leak detected. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. 3. EG. There’s a modded faction called HMI (Hazard Mining Incorporated). Wonderful thanks so much!Low FPS. Cap-it Victoria, Victoria, British Columbia. But 0. Azrael9986 • 4 yr. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. First, make sure you properly modified the file setting the allocated memory for the game. However: total DPs in a fight are capped at. No admin cap boyyyy. Damn. Turn off Vsync and change frame rate cap in settings. ago. g. Launch the game with your integrated and it should actually run on your nvidia. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. basically, you would likely need to either make the building screen a scrolling one so it can have unlimited slots, like inventory, or create. riesenarethebest • meatbag • 10 mo. A guide to fleet composition. There's a setting in the config file that you can change to adjust it. However, the amount of xp required per level gets ridiculous around the 55-60 mark!Business, Economics, and Finance.